Rovistando il log della battaglia dei 1000 turni con Malva ho salvato (non so come) anche le variabili di NB e altra roba... Non so se lo sapevate giŕ, ma io lo posto:
BattleConditions:
Player's battlecurrent:
Accuracy Mod: 0
Evasion Mod: 0
Attack Mod: 0
Defense Mod: 0
Speed Mod: 0
S.Attack Mod: 0
S.Defense Mod:0
Attract: 0
Bide Turns: 0
Bide Damage: 0
Charging: False
Confused: False
Conf. Count: 0
Cursed: False
Defense Curl: False
Destiny Bond: False
Disabled Move:0
Disable Count:0
Encore: False
Encore Length:0
Encore Move: 0
Foresight: False
Fury Cutter: 0
Leech Seed: 0
Light Screen: 0
Lock-On: 0
Mimiced Move: 0
Minimize: False
Mist: False
Nightmare: False
Perish Song: 0
Protect %: 0
Rage Counter: 0
Recharging: False
Reflect: 0
Repeat Move: 0
Repeat Count: 0
Rollout: 0
Safeguard: 0
Spikes: 0
Substitute: 0
Toxic Count: 0
Opponent's battlecurrent:
Accuracy Mod: 0
Evasion Mod: 0
Attack Mod: 0
Defense Mod: 0
Speed Mod: 0
S.Attack Mod: 0
S.Defense Mod:0
Attract: 0
Bide Turns: 0
Bide Damage: 0
Charging: False
Confused: False
Conf. Count: 0
Cursed: False
Defense Curl: False
Destiny Bond: False
Disabled Move:0
Disable Count:0
Encore: False
Encore Length:0
Encore Move: 0
Foresight: False
Fury Cutter: 0
Leech Seed: 0
Light Screen: 0
Lock-On: 0
Mimiced Move: 0
Minimize: False
Mist: False
Nightmare: False
Perish Song: 0
Protect %: 0
Rage Counter: 0
Recharging: False
Reflect: 0
Repeat Move: 0
Repeat Count: 0
Rollout: 0
Safeguard: 0
Spikes: 0
Substitute: 0
Toxic Count: 0
Adesso le ultime azioni (?)
Player moves used:
1) Struggle
2)
3)
4)
5)
6)
7)
8)
9)
10)
Enemy moves used:
1)
2)
3)
4)
5)
6)
7)
8)
9)
10)
Network
Recent network traffic:
1 - Sent: READY
2 - Rcd.: INFO: {Opponent Team Data}
3 - Sent: CMSG:switchamo pokemon a caso
4 - Rcd.: WTCH:009
5 - Sent: CMSG:togli il delay
6 - Sent: CMSG:andiamo
7 - Rcd.: CMSG:Malva[Figa]: :O
8 - Sent: MOVE:
9 - Rcd.: BCMD:ŐAD)Đ
10 - Rcd.: ENDTN
11 - Sent: MOVE:
12 - Rcd.: BCMD:ŃEL
13 - Rcd.: ENDTN
14 - Rcd.: WMSG:Carl [Testin']: Malva, i tuoi nick mi commuovono sempre.
15 - Sent: MOVE:
16 - Rcd.: BCMD:ÁUD!@
[...]
1000 - Sent: MOVE:
1001 - Rcd.: BCMD:EC& @ @Ăü
1002 - Rcd.: ENDTN
1003 - Sent: MOVE:Ć
1004 - Rcd.: BCMD:AO& @ pĂ
1005 - Rcd.: ENDTN
1006 - Sent: CMSG:uno che resiste gli ice beam?
1007 - Sent: MOVE:Ć
1008 - Rcd.: BCMD:UG. D ŔĂ &
1009 - Rcd.: ENDTN
1010 - Sent: MOVE:Ć
1011 - Rcd.: BCMD:EG. @ Ă
1012 - Rcd.: ENDTN
1013 - Sent: MOVE:Ć
1014 - Rcd.: BCMD:UC. @ `Ă
1015 - Rcd.: ENDTN
1016 - Sent: MOVE:Ć
1017 - Rcd.: BCMD:EO. @ `Ă
1018 - Rcd.: ENDTN
1019 - Sent: MOVE:Ć
1020 - Rcd.: BCMD:UC. @ @Ă &
1021 - Rcd.: ENDTN
1022 - Sent: MOVE:Ć
1023 - Rcd.: BCMD:EG. @ ŕĂ &
(si interrompe perchč dopo i 1024 turni appariva un alert)
Battle Mode: Ruby/Sapphire
Rule: Sleep Clause
Rule: Freeze Clause
Rule: Self-KO Clause
Rule: Apply PP Ups
Rule: Battle Timeout
Rule: Unrated
MrPkmn [OT] vs Malva[Figa]. Begin!
ecc...